ZBrush Tutorial Directory

0 118 38

Modeling a Telephone - Zbrush Tutorial

Modeling a Telephone in ZBrush. This tutorial has been spread over more chapters, which will help you understand better each detailed step.

submitted: 5 years and 3464 days ago


0 comment(s) | submitted by: Giulia | Views: 300

Painting Textures - Zbrush Tutorial

This totorial was designed to be as easy to follow as possible. It may seem there are lots of extra steps. They are meant for beginners who need the practice dealing with UVs in Zbrush.

submitted: 5 years and 3464 days ago


0 comment(s) | submitted by: Giulia | Views: 542

Perspective and Depth - Zbrush Tutorial

Achieving a sense of perspective and depth in your ZBrush scenes is different than traditional 3D programs. The user does not place a camera in a scene to view the objects; rather the objects are placed to represent the camera angle. As with 2D painting.

submitted: 5 years and 3464 days ago


0 comment(s) | submitted by: Giulia | Views: 187

Amapi Demon - Zbrush Tutorial

This model utilized 3 different programs: Amapi 6, ZBrush1.5 and Lightwave 7.5. This tutorial also illustrates how you can utilize the best features of different programs. There is no need to slavishly stay in one piece of software.

submitted: 5 years and 3464 days ago


0 comment(s) | submitted by: Giulia | Views: 229

Sculpting and 3D Painting Features - Zbrush Tutorial

ZBrush by Pixologic, is an interesting 2D/3D hybrid painting and illustration software. It doesn’t have any animation features or standard quad view orthographic modeling windows. Instead, you create images by virtual sculpting 3D data and a combination of its unique 2.5D brushes, which give the illusion of 3D. There is some stunning imagery done with this package.

submitted: 5 years and 3464 days ago


0 comment(s) | submitted by: Giulia | Views: 242

Morphs for DAZ Studio - Zbrush Tutorial

This tutorial will lead you through simple ZBrush procedures to transform the DAZ python into an eel-like denizen of the deep but the same principles and methods apply to all DAZ Studio models, so if you want to make Victoria an alien or turn Michael into a frog here's all you need to know.

submitted: 5 years and 3464 days ago


0 comment(s) | submitted by: Giulia | Views: 232

Import Victoria 2, Clothing, and Props - Zbrush Tutorial

In ZBrush you can only have one texture map per object. Consequently, you have to import Victoria 2's body and head separately. This tutorial will show you how to import all the pieces of your scene and have everything line up.

submitted: 5 years and 3464 days ago


0 comment(s) | submitted by: Giulia | Views: 225

Creating Morph Targets - Zbrush Tutorial

How to export a Poser 4 `Michael` (from DAZ3D) Mesh head, modify it in ZBrush and then export it for use as a morph target.

The tutorial can be done using P4 male or female figures. The demo version of ZBrush will not allow some of the import export functions. Yet!

submitted: 5 years and 3464 days ago


0 comment(s) | submitted by: Giulia | Views: 375

Making of "The Package They Carry" - Zbrush Tutorial

This tutorial is about the Making of "The Package They Carry" in ZBrush and some with the help of another software.

submitted: 5 years and 3464 days ago


0 comment(s) | submitted by: Giulia | Views: 235

Model, Sculpt and Texture a Demon-Like Monster - P1 - Zbrush Tutorial

This is a multi-part tutorial on creating a Demon-like 'Lok Warrior' with realistic muscle anatomy. In the first day of this tutorial we created a base mesh for our character using poly modeling. Today we will take this mesh into ZBrush and sculpt intricate muscle anatomy. On day three we will texture the creature and add the finishing touches to the artwork.

submitted: 5 years and 3464 days ago


0 comment(s) | submitted by: Giulia | Views: 471