Blender Tutorials - ipo

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Scripting: Shape Keys, IPOs, and Poses - Blender Tutorial

The Blender API provides us with the means to define IPOs from scratch, enabling the definition of movements not easily re-created by setting key frames by hand. Thus there is more to IPOs than just driving one IPO by another one. Furthermore, Shape keys and poses are examples of (collections of) IPOs that are quite different from, for example, a location IPO. We will encounter both shape keys and poses later on in this article, but we will start off with looking at how we might define an IPO from scratch.


submitted: 5 years and 3196 days ago


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Videos:


IPO Drivers - Blender Video Tutorial

A quick tutorial on IPO Drivers in Blender 2.46


submitted: 5 years and 3470 days ago


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Recording Game Engine to IPO Curves - Blender Video Tutorial

This is a Blender tutorial on how to record from the game engine so that you render it nicely, bug test, or whatever.


submitted: 5 years and 3469 days ago


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