- photo contests ▼
- photoshop contests ▼
- Tutorials ▼
- Social ▼Contact options
- Stats ▼Results and stats
- More ▼
- Help ▼Help and rules
- Login

Boolean operations are a method of combining or subtracting solid objects from each other to create a new form. Boolean operations in Blender only work on two Mesh type objects, preferably ones that are solid, or closed, with a well defined interior and exterior surface. If more than two mesh objects are selected only the active and previously selected object are used as operands.
submitted: 5 years and 3221 days ago

A Modifier is defined as the application of a "process or algorithm" upon Objects. They can be applied interactively and non-destructively in just about any order the users chooses. This kind of functionality is often referred to as a "modifier stack" and is found in several other 3D applications.
submitted: 5 years and 3221 days ago

Retopo (remake topology) is a tool for remaking the topology of a mesh. It’s the opposite of the sculpting tools: instead of reshaping the model but leaving the topology the same, it reforms the topology, but maintains the same shape as the original model. You will not change the geometry of the original mesh in any way, you will be creating a new mesh that is projected upon an existing mesh. There are three ways to use retopo. Let's detail them!
submitted: 5 years and 3221 days ago

Sculpt Mode is similar to Edit Mode in that it is used to alter the shape of a model, but Sculpt Mode uses a very different workflow: instead of dealing with individual elements (vertices, edges, and faces), an area of the model is altered using a brush. In other words, instead of selecting a group of vertices, Sculpt Mode automatically selects vertices based on where the brush is, and modifies them accordingly.
submitted: 5 years and 3221 days ago