Tutorials from cgarena.com (page 3)



cgarena.com has 144 tutorials published on pxleyes...

21 - Painting Jake Sully's Avatar - Photoshop Tutorial

Painting Jake Sully's Avatar - Photoshop project overview


submitted: 5 years and 3059 days ago


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22 - Modeling the Screwdriver - 3DS-Max Tutorial

In this tutorial we are going to create a detailed and realistic looking screwdriver. We will use loft technique for modeling both metal and handle part of it. So let’s start!


submitted: 5 years and 3090 days ago


0 comment(s) | view tutorial | Views: 477

23 - Making of Radhey Shyam - Photoshop Tutorial

In this tutorial we will share our techniques and will walk you through the many steps taken from initial concept to the final rendering of the image.


submitted: 5 years and 3090 days ago


0 comment(s) | view tutorial | Views: 104

24 - Matte Painting - Cleopatra Queen of Egypt - Photoshop Tutorial

Dear CGArena readers, we created for you, a tutorial showing how we did the artwork called “Cleopatra Queen of Egypt”. It’s a step by step images process with a short description for each of them.


submitted: 5 years and 3090 days ago


0 comment(s) | view tutorial | Views: 132

25 - Making of Clara - Photoshop Tutorial

This is an explanation of the making of Clara. We will not dive too deep into explanation of the different stages, consider this as a summary and feel free to use what you think is handy.


submitted: 5 years and 3090 days ago


26 - Depth of Field with Composition - 3DS-Max Tutorial

Depth of field is a cool effect that let you bring focus to particular object in the scene and blurring rest of the background and foreground. Depth of Field (DOF) works according to Z so distance is one of the important settings. In this tutorial we are not going to talk about DOF technique in Mental Ray or Scanline. We just show the compositing way for simulating this effect with 3DS Max and Photoshop. In this way you just need to render your scene once and as much as you like try different distance for DOF. This way can be useful for style rendering and save a lot of time if you want show different distance to your client.


submitted: 5 years and 3107 days ago


0 comment(s) | view tutorial | Views: 357

27 - Project Overview: Xray Car - 3DS-Max Tutorial

Project Overview: Xray Car ( 3DS Max advanced tutorial).


submitted: 5 years and 3107 days ago


0 comment(s) | view tutorial | Views: 513

28 - Making of Alien - ZBrush Tutorial

Making of Alien by Fabio Bautista - advanced tutorial (project overview).


submitted: 5 years and 3120 days ago


0 comment(s) | view tutorial | Views: 242

29 - Making of Reichskrone - ZBrush Tutorial

In this tutorial you will learn how to create a medieval, German imperial crown (“Reichskrone” in German).


submitted: 5 years and 3120 days ago


0 comment(s) | view tutorial | Views: 176

30 - Making of Calamity Jane - 3DS-Max Tutorial

In this tutorial we will not go in the detail explanation, assuming that reader has some basic knowledge of modeling, rendering and texturing in any 3d software. The method we used here is called edge loop modeling with 3DS Max and for the render we used vray and used the Photoshop & Deep UV.


submitted: 5 years and 3124 days ago


0 comment(s) | view tutorial | Views: 251