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As time you can obtain a 3D effect in a 2D editor like AE why loosing time modeling in Maya ?
(1 year and 155 days ago)Yes, too prof. Pxl artistic taste is frozen somewhere in XVIII century. Didnt you notice that ?
Really, your logo is too profesional for Pxleyes, LOL
(1 year and 155 days ago)About shatter. After Effects has a Shatter effect, I use it here
http://www.youtube.com/watch?v=WuKpjug9NYc
sec. 12. As Mircea say it you can use it on a large font text like Arial and then reverse time.
It give a 3D aspect and has presets like Glass, Bricks and many more. Its very easy to use it
Hi, Sophia. What a jewel ! When did you shot this photo ? Before or after the End of the World ?
(1 year and 166 days ago)Wonderful !
(1 year and 171 days ago)Have you tried to apply a Noise modifier to slum houses ? Look too perfect geometric for a slum. Noise modifier (not abusive) add realism to a wall or ceiling .
I love the white rabbits !
(1 year and 180 days ago)Buddy, you're more maniac than me !! You've created all that tree for few branches? And you rendered all those houses and trees for a DOF background ?
(1 year and 180 days ago)Congratulations, a high vote from me !
Very good skills. I'm sure you used a camera in Max with less than 40 lens. Thats why image is deformate. I use only camera lens higher than 80 except if I want this special lens effect deform
(1 year and 182 days ago)Grass is made with VRay hair suppose. Try to assign an original grass picture as bitmap color. This add more color variation and make it more natural.
(1 year and 186 days ago)Very nice and clean modelling, good luck.
Amazing work, high impressed by your modelling skills in ZBrush. To create all those masks in ZB...its very difficult.
(1 year and 186 days ago)But I dont understand why you use this mediocre render engine of ZBrush. Why dont you move your model into a decent 3D program with good lights and render ?
Once again my congratulations for using this crazy and fabulous ZBrush
Yes, I still remember this style ! How do you find those angles to put the lights ? I know, its secret
(1 year and 204 days ago)Yeap, nice modelling. But why using daylight when VRay has such good interior lights ? Shadows are so unnatural. ! See Ramananjv works, he is a master of lights.
(1 year and 204 days ago)If I'm not wrong..your SBS is not very clear. You' ve made in PS those beautiful silhouettes also made a black&white map. You assign RGB photo as materials to a plane in 3DS Max and put the B&W map on Opacity. If I'm not wrong my advice is to make few supplimentary steps to convince everybody is a 3D work. Again, your silhouettes are superbs.
(1 year and 288 days ago)Appriciate your humour. Very funny, look like a ink bottle, good luck.
(1 year and 356 days ago)You are a master of the lights, you are modelling with lights. I knew who you are from those unmistakable lights.
(1 year and 356 days ago)Someday I will steal from you this secret.
Good and funny.. I love it.. good luck
(1 year and 363 days ago)Amazing ! A true optical illusion ! Is hypnotic.My head is turning.
(2 years and 4 days ago)Did you try it with something else than cogs ? The color is important ? I'm not a good photosopper but i will try to reproduce it with another photo, roots or something like that.
You have an incredible sense of color which help you enorm. I have to work twice or more for a mediocre result. How much do you want to share this secret with me ?
(2 years and 6 days ago)Reflections are still to strong IMO. Your program ( you still work in Bryce ? ) have for sure settings for specular light or highlight, play with.
Your work is too good to not be perfect.
Making of wing veins with ”create shape” is a great tip. I' m looking since a long time for such an idea.I think i shall modifie the edges with ”Topology” presets. Hope you dont mind if i shall use this tip very soon
. Good luck, excellent work
(2 years and 7 days ago)XStream ?!?!?! What is that ? nice to see again talented hands and open mind ready to discover new ways. I miss you :
(2 years and 33 days ago)Very good for a first organic. Even for a second or third
The real problem is with lights. You can hide or attenuate modeling errors plaiyng with 2 or 3 fill lights from back. For the moment the left/front light is too strong. Good luck
(2 years and 49 days ago)