
The Terminator is possessed! Lol, see what you think ;) 1 source used for texture on skull, nothing else. SBS is coming, might take a while but I will put it up! (3 years and 345 days ago)

The Terminator is possessed! Lol, see what you think ;) 1 source used for texture on skull, nothing else. SBS is coming, might take a while but I will put it up! (3 years and 345 days ago)
allright the source link is fixed... does anyone notice the perspective on the tentacles is a bit weird or is it just me? i mean the bloody ones.. Reply »

source, some images and ps
thank you kevinrosseel and aigarius
Its a variation of an episode from a movie, can you guess which one? (3 years and 344 days ago)
nice movie reference... couple things about your image... though it would have been easier/better to find a stock countertop, and platter, making them was ok... what i would like to help with is your shading. while you kinda have the direction correct, it would not fall against the wal in the way you have it. with the light source at such a high angle, most of the shadow would fall to the countertop, and not the wall... all you would end up with on the wall is a slight pit of the top of the skull and the spoon. the top of which would barely be showing above the skull... PM me for more Reply »
lol, im thinking i shouldn't have eaten breakfast 5 mins ago hehehe Reply »

Thanks To lockstockb for the chest image.
and scol22 for the map. (3 years and 348 days ago)
Good idea but at the moment the chest looks like it's floating as there is no differentiation beween surface and background. Add some shadows to create a sense of belonging. Reply »

(3 years and 348 days ago)
I'm not getting the blue blood thing or the text on the wall. Work on your shadows also, the sword shadow would be further away and the skull would only really have shadow under. Also, brighten your bricks up - at the mo they have a 'blue' tinge. Good luck. Reply »
Not bad, but maybe bit confusing image. The sword is hanging? Or how is it dripping blood otherwise? As said above, you may want to remove the text. Otherwise integrate it more with the wall by using a displacement map and/or blending mode with some highlight. Good luck! Reply »

I am trying some new techniques to make complex objects using patterns. (3 years and 345 days ago)
I tried that but i think it is much more interesting with this skull..thank you for your comment Reply »
The skull looks kinda fake, see what would happen if you used the burn tool a bit eg:on the teeth, the creases on his chin etc etc
goodluck. Reply »
The skull doesn't seem to fit in... you know what I mean? Maybe it's the angle and the fact that there's not really a neck... I'm not sure. Good luck. I like the idea... Reply »
beautiful body effect.. you might be able to blend the skull in better if you blurred the sharp edge all around.. just a suggestion.. experiment with high pass then laying the original image back over and blending with luminosity.. that sometimes works for me.. but good luck on a very inventive piece Reply »
Thank you all for the comments...I have made some changes to the god... Reply »

Nice idea and cool chop good luck! Reply »
(3 years and 345 days ago)