A Work in Progress: She calls us back...



This guide was made for entry:
She calls us back...
In Contest:
cigarette smoke


Original image


step 1 of 9

Using the silhoutte that I found, bring it in to trace the shape for the smoke girl.

Creation of She calls us back...: Step 1

step 2 of 9

Mask off the smoke so we can tweak it.

Creation of She calls us back...: Step 2

step 3 of 9

Warp our girls feet so the come out of the cigarrette.

Creation of She calls us back...: Step 3

step 4 of 9

Mask off the girl again so that we can use a very soft brush to paint just a little soft edge around her border. I don't want her to appear solid here, just a suttle outline.

Creation of She calls us back...: Step 4

step 5 of 9

Do the same thing for her arm and hand so that we can make her look like she is beckoning us.

Creation of She calls us back...: Step 5

step 6 of 9

I cut out this lovely face and then cleaned up two copies of it. One to be used as a luminosity layer for our smoke girl. And another to bring out her eyes and lips in full color.

Creation of She calls us back...: Step 6

step 7 of 9

Next I used gussian blur to fuzz out the coffee house image. Then placed it over the top or the smoke and the girl and everything else. change it to a "lighten" adjustment layer and everything behind it gets to stay in the scene.

Creation of She calls us back...: Step 7

step 8 of 9

As you can see we lost a bit of the smoke though which is no good at all. So to fix that we need to bring in another adjustment layer from the smoke in the background.

Creation of She calls us back...: Step 8

step 9 of 9

Once we bring in the smoke on top as a screen adjustment layer it all comes together with no missing pieces in the smoke stream.

Creation of She calls us back...: Step 9

Final result

Creation of She calls us back...: Final Result

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