3D

A talk with the Art Director of Assassin’s Creed 3: The Chinh Ngo

Posted by: in 3D
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Assassin’s Creed is one of the blockbusters of the gaming industry made by Ubisoft, last November (2012) part 5 of this highly rated series was released. We had the chance to ask The Chinh Ngo, the art director of this game, some questions about how a game of this magnitude is made, focussing on the […]

50 Ultra Realistic Mouth Popping 3D Portraits

Posted by: in 3D
Today, I’m going to showcase 50 very realistic 3D portraits. 3D as you know is the “In word” now a days and everyday talented designers and artists are creating some marvelous art pieces that really make you wonder about the brilliance behind these works. Our today’s showcase is just about that. I’ve compiled 50 realistic […]

Digital Art: 50 Unbelievable Photo-Realistic Male Portraits

Posted by: in 3D
Photo-realistic images increase in popularity, as the technology of digital drawing, 3D rendering and photo-manipulation become more advanced and the software more user-friendly. The human body was always a good subject for artists: the beautiful curves of the female bodies and the strength and muscular shapes of men. The following showcase is dedicated to the […]

Exclusive Interview with Princess Dawn + Her Best 3D Pictures

Posted by: in 3D
Today’s guest at pxleyes.com is a very young and skilled artist: Dawn Slater. At only 22 she already has a beautiful portfolio of 3D digital art that we will proudly present today, along with an exclusive interview of the artist. Q: Hello and welcome to the Pxleyes community. Please help us know who princessdawn982 really […]

A Quick Overview of 3D Graphics Software to Use in the Pxleyes Contests

Posted by: in 3D-Research
In this post we’re gonna give you a quick overview of the most common 3D programs you can use to create your entries for our 3D contests. 3D software is used for creating computer generated images that have a three dimensional look. In the last few years a whole industry has developed around these 3D […]

Why Machinima Will Replace 3D Packages for Amateur CG Artists

Posted by: in Machinima
Consumer 3D packages are bulky and hard to learn. CG artists spend many years training in order to become proficient at animation, modeling, and effects. What if there was a shortcut to avoid the steep learning curve of 3D packages? This is where machinima comes in. Though currently a staple of gaming communities, machinima has […]

8 Tutorials To Make You Fully Understand 3D Lighting In CG

Posted by: in Lighting
It’s essential for any CG artist to know how to properly light a scene. Here’s a collection of eight high-quality tutorials that will acquaint you with the basics of 3D lighting and perhaps give you some ideas for your next project. The tutorials all use 3ds max as the choice application, but the principles are […]

Free CG Software That Works

Posted by: in Research
Time and time again, blogs in the CG community post a collection of free CG software to show what’s available on the freeware and opensource front. Unfortunately, the positive descriptions and legitimate-looking screenshots can lead people into believing that the workflow in the free CG world is identical or even better than that of payware […]

6 Places to Make You a 3DS Max Professional

Posted by: in 3DS-Max
If you are new to 3D computer graphics, you’ve come to the right place to get started. Maybe you know how to use 2D editing programs, such as Photoshop or GIMP, but you want to get closer to the real world. 3DS Max from Autodesk is the perfect software to get you started with that. […]