You never know what you'll find when you climb into strange hatches out in space.
Created with Wings3d, 3ds, UVM, PS.
Textured created by me using the sources, in PS. Other textures like metal and glass are created using 3ds library.
this is like a sewage tunnel going to the sea with some strong sky.
3 DS Max
Ceiling, walls and floor map in Photoshop.
Few objects with ZBrush
V-Ray render. Final render = 90 min.
Walls and floor textures from CG Textures, thanks.